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Bariaur are tauric inhabitants of the Upper Planes, combining features of humans and rams. These natives of Ysgard are herbivorous and generally peaceful in nature, though like many of Ysgard’s residents they enjoy competition and do not fear any battle. Their herds are a common sight on the chaotic side of the Upper Planes as they travel from plane to plane. Many bariaur make their way to Sigil on their own as traders, explorers, or just to use it a connecting point between journeys.

Gameplay note: for the purposes of creating Bariaur characters, treat them exactly as Minotaurs.

Personality: The best word to describe bariaur is carefree. They are optimistic about life, always looking to the best possible outcomes of events, as well as the best in other people. Bariaur are very social, and possess a powerful wanderlust, making it hard for them to settle down in one place for long. They constantly wish to try new things and see new places. Staying in one city, or even on one plane, bores them, which is why the herds are known to travel such great distances. Bariaur also enjoy combat, and when challenged they are focused warriors. However, they are not generally blood thirsty and don’t desire to kill their opponents, only to defeat them.

Physical Description: Bariaur strongly resemble the centaurs found on some Prime worlds, though they generally do not care for the comparison. Unlike centaurs, a bariaur’s lower body appears to be that of a large goat, instead of a horse, while their torso looks human. In addition, a male bariaur have a large pair of ram horns on his head, while females have smaller, less noticeable horns. Bariaur are generally very mindful of their appearance, considering it a matter of pride to look one’s best. They usually wear shirts, jackets, blouses, or vests, but only to look fashionable, and spend long hours keeping their pelts well groomed. For special occasions some bariaur may even weave jewelry into their fur or suspend it from their horns.

Relations: Bariaur are very easy to get along with. They are very accepting of others, and in return most people have few problems with them. Of course, the general disrespect for rules that most bariaur express disturbs those involved with keeping the law. In fact, many bariaur have long suspected that the keepers of the law often single them out without reason, especially in the days of the Harmonium. Those who take life seriously or with cynicism, such as certain genasi, tieflings, and zenythri often have difficulty putting up with the typical bariaur cheerfulness. Bariaur, on the other hand, enjoy trying to loosen up such folk, seeing it as a challenge and a service.

Alignment: Many bariaur are chaotic good, but none can say whether this is inherent in their nature or if it comes from their long residence on the Upper Planes. Despite this tendency, bariaur of all alignments can be found.

Bariaur Lands: Bariaur are found on many planes, but their herds are found only on Arborea, the Beastlands, Elysium, the Outlands, and Ysgard. These herds roam all across the fields there in a seemingly random fashion, but of these five planes bariaur are by far most numerous on Ysgard. As a people bariaur erect no structures, although individual bariaur may do so. Those not found in these herds are usually lone wanderers, protectors of the wilderness, or herders. The majority of bariaur have little contact with civilization, and some have never even seen a city larger than a small town.

Belief: Bariaur have their share of clerics among them, though their close ties to the land also cause a large number to be drawn to the druidic lifestyle. They believe strongly in a carefree, unrestricted lifestyle, and do not approve of those that try to restrict others with laws and tyranny. Bariaur whose travels bring them to Sigil are likely to join the Free League, as the Indeps share their views on personal freedom. Many also choose to join the Sensates, who, like most bariaur, seek to experience new things. They are extremely unlikely to join the Doomguard, the Bleak Cabal, or the Dustmen, as the negative views on life expressed by these factions’ do not appeal to bariaur mentality. It is also rare to see them as members of groups such as the Harmonium, for they cannot stand the restrictions enforced by such organizations.

Language: Bariaur speak Bariaur, Planar Trade, and Celestial. The Celestial tongue is used for communication with some of their neighbors on the Upper Planes, while Planar Trade is occasionally used for trading and discussion with outsiders.

Names: Bariaur are given a name at birth by their parents, and they also have a herd name that indicates either their current herd or the herd in which they were born into.

Male Names: Cious, Grazik, Darun, Jalen, Lijel, Mihel, Zatar

Female Names: Floria, Glien, Kilil, Defilia, Entida, Jillia, Welida

Herd Names: Wide Wanderers, Green Pastures, Far Mountain, Open Plain, Winding River

Adventurers: The wanderlust shared by many bariaur drives them into the career of adventuring. Usually they begin their careers by simply walking away from the herd one day, and soon they are drawn to try to meet other people, until they often as not wind up in Sigil. Others are drawn to a life of adventure through their exploration of trade opportunities. No matter what drew them to a life of adventure, bariaur embark on their journeys with the gusto with which they typically approach all ventures they undertake.

Roleplaying a Bariaur: Every day is a good day, for every day is a new chance to see new things. It is not possible to fail all of the time, thus even when everything is at its worst things have to look up eventually. Don’t stay in one place too long; the planes are infinitely large, and therefore you shouldn’t waste much time in one spot. Fear not danger nor adversity; you will die one day, and so it is best to take a risk and face the challenges before you. Every situation has potential for hope, so never give up, even when things seem the bleakest. And never, ever back away from a good fight, for what fun would running from a challenge be?


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